Newer
Older
Simple-Multiplayer-Unity3D / Multiplayer Project / Library / PackageCache / [email protected] / Editor / ProjectGeneration / ProjectGenerationFlag.cs
using System;

namespace VSCodeEditor
{
    [Flags]
    public enum ProjectGenerationFlag
    {
        None = 0,
        Embedded = 1,
        Local = 2,
        Registry = 4,
        Git = 8,
        BuiltIn = 16,
        Unknown = 32,
        PlayerAssemblies = 64,
        LocalTarBall = 128,
    }
}